Thanks chris, is there any hotfix? Sorry, as I set the interaction B button as cancel menu key. In the options menu, when I try changing the language (press interaction A)and press interaction B to quit the options, it always lead the wrong language…
Hi Chris,
I am using unity 2022.3.9f1 and AC 1.78.4
I start a new project to test, it is the same result. The hover sound is the same sound assigned in AC menu. If I remove the sound assigned in AC menu, there is no sound played if cursor over or l…
Hi, Chris,
I try to create a new project and import the AC 1.77.4
But I got the same result, the slider move so fast!
After imported AC, I create the new game. And in the scene, I add a onstart cutscene to enable the direct nav menu. And in the me…
Hi Chris,
It is found that if the game build run in an old computer. (32 bit window)
It will have the problem. No cursor in game window and buttons can't be highlighted but the sound effect can be played when hidden cursor over buttons. But the gra…
Hi Chris,
Thanks for your comment.
The menu sources are AC.
I remove all the canvas in the scene. And change the cursor rendering to hardware.
The problem still exist....
It is found that the player can only see the cursor if I set the cursor rende…
Hi Chris,
Thanks a lot.
But I got this error:
error CS0019: Operator '&&' cannot be applied to operands of type 'bool' and 'int'
Would you please help me again, thanks a lot.
Hi Chris,
Thanks a lot, I have tried your code.
But I got the error:
NullReferenceException: Object reference not set to an instance of an object
So, can you help? Thanks a lot.
Hi Chris,
Can this method also apply on set the animator parameter from a global value.
E.g. Set the speed of player by a global float
As I found that the action character: animate can only set the character speed by input a fixed value inste…
Thanks for your advise.
Yes, I tried different kinds of setting avaliable but can't do it.
I would like to prevent skipping while voice is playing and/or text is scrolling.
I know it can simply set the min. time, but some dialogue is too long or …
Hi Chris,
Sorry.
I mean to allow the player can click to skip dialogue after voice and text scrolling are finished.
(If player not click, that dialogue will keep forever). Is it possible?
Or I just simply set a Min. time to show dialogue instead…
Hi Chris,
Thanks for your suggestion. It works for NPC sound child in the scene.
However, I do not put the player prefab in the scenes (AC suggests do not put Player prefab in the scenes), I can't drag the player prefab sound child to the action…
Hi Chris,
Thanks for your suggestion. Your suggestions all works.
However, there is one more problem.
When I press the left/right button on the inventory menu, or drag and drop the inventory to target hotspot, the cursor position makes the player w…
Hi Chirs,
Thanks for your comment.
I am using the actionlist in asset.
I create the parameters in inspector.
But I found that only global parameter can be filled in actions.
Once I change the parameter type to local, the field in action is gone.
My …
Hi Chris,
I have tried more test.
Is that mean if the player is using root animation, the player moves with root animation speed regardless what the speed scale value set?
Therefore, if I am using the root animation, I should set the walking animat…
Hi Chris,
Thanks for your reply.
I am using Unity version 2019.3.0a7
AC version 1.66.1
I am using Tin Pot prefab, but it has the same result.
Changing the move speed float cannot change the speed of the Tin Pot.
Even if I change into Direct mode, …
Chris, thanks for your feedback.
I am using the script, the script helps put different textures according to the journal pages before the game. It is good.
However, when I add actionlist to add jounal page, there is only field to input text but no t…