@ChrisIceBox as always thank you for the super quick answer - amazing customer support. This solved the problem - I wasn't aware of the ability to subscribe to these sorts of events. Thank you!
@ChrisIceBox I'll send you a slice of the project itself containing the area where the problem happens. But before that, could you try something? The character that talks, and whose text gets stuck on the screen forever when I change scene, has all …
Okay:
* Updated script:
using System.Collections;using System.Collections.Generic;using UnityEngine;using AC;public class RandomActionController : MonoBehaviour { public ActionListAsset action; public ActionListType actionType; public flo…
Okay @ChrisIceBox , I will create another thread for the other issue later on today.
Regarding your question, I have "99.5", so it should only happen from time to time.
Hi @ChrisIceBox , thanks again for your quick answer. I did both things and it's still happening.
Furthermore, now I have an additional issue with subtitles, because of which, subtitles that offscreen characters are going to say briefly appear on t…
Hi @ChrisIceBox - sorry for the delay. Here it goes:
* First, I have a custom Script attached to this particular NPC and others, which randomises either an animation or a speech, depending on the option chosen from the Editor:
using System.Collect…
Sure.
https://imgur.com/a/QDTIJZ6
https://imgur.com/a/ITSNexU
The first image is the call to my Custom AL asset. The second is the AL asset itself, with a call at the bottom to my Custom Action. The Custom Action is disconnected in the image, but …
@ChrisIceBox Sorry - Unity version is 2017.4.2f2 and AC version is 1.62.2.
Okay, what I'm trying to achieve is something quite typical: I want to place an object in the scene if and only if it hasn't been picked up by the player previously. This ob…
Okay, I figured this out. What I've done is to create an ActionListAsset whose first Action is a Variable: Check Random Number, and after that to set several different Dialogue: Play Speech actions.
This ActionListAsset is set to the NPC via the ed…