@themightyzq I got a lot of quality loss from compression from VP8 too (which was especially rough on my videos with transparency), but at least it didn't glitch out anymore in the build. I was bringing video files into Unity at very high quality (P…
@alverik @themghtyzq Thanks for checking it out! With transcoding to VP8 I was able to fix the glitch. I'm into how uncanny and weird it is for the 3D guy to be talking face to face with the video person! :)
@ChrisIceBox Just tried out the new Engine:Play Movie Clip with the Video Player option. That made making the movie skippable very easy! Thanks!
One really cool feature in the custom action script that @Alverik made for using the Video Player was t…
@themightyzq I just found out about the latest AC update! Yay!
You know, since my project is really heavy with video files and therefore is a pretty big build, I've only been focusing on making it work for Desktop. I'm using video with alpha channel…
@themightyzq I've been working on a project that uses AC and the Unity Video Player over the past month, let me know if you run into issues, I might have dealt with the same ones!
I figured out what was causing the white flashes - it's a Unity video thing. I wanted to post the solution in case anyone else has the same issue. I am using a very recent version of Unity 5.6.0f3 with the new Video Player component, which also effe…
Oh man @alverik you are amazing!!! I did think about adding a custom engine wait time but since I have over a hundred video clips to play putting in the exact length of each one seemed like quite a process. The new "Wait until finished" ch…
@alverik Thanks again for making this custom action that works with the video player!
How do I set it so that it will play the entire video clip before "After running: Action to skip to" ? If I set the "After Running" to "S…
Hi @ChrisIceBox
Welcome back from your trip. AC is amazing! I have a hard time wrapping my mind around C# but AC makes me feel like I can actually make a complex game in Unity! Thank you!
I tried adding a .5s Engine:Wait after Camera:Switch but unfo…
Thanks for the advice @Alverik ! I tried adding a transition but it didn't change the full screen white flash. I've been testing different versions and the flash seems to happen whether I go: Play Movie Clip --> Camera: Switch (CU) --> Dialogu…
Hi @Tonyul100
I ran into the same problem earlier this weekend! Like @Alverik said, it doesn't work to just make an AudioSource component, you have to make it an AC Sound source through the Adventure Creator SceneManager menu for it to show up as a…
In case its helpful to figuring it out - these are the error messages I'm getting when I go the Actions Manager in the AC Game Editor and click on "Custom." I'm only using the VideoPlayer with Render Textures so maybe I could comment out t…
Wow @Alverik thank you! A big part of the reason I'm using AC is because I'm terrible at programming. Thank you for writing a custom script for me!
I took all the code you wrote and put it in "ActionManageVideoPlayer.cs" script file inside…