Realize this is late to the party, but I was just having problems with this myself and in my case, it was because I had accidentally capitalized the tags (eg. <B> instead of <b>). When I made them lowercase, it worked as intended. Though…
So in typical fashion, I figured this one out AFTER I posted. The answer was to create an inventory property that defined which items should be ignored by the script.
Hey there,
This is a bit of an old topic, but I've found a need to copy the culling mask properties over from my game cameras and can't get this working. There are two things going on.
First, I'm getting an error on 'camera.cullingMask' and 'camera…
You are amazing. Thank you so much. I am going to play with this again a bit and see if I can't get a better handle on it. If I do, I'll update the wiki accordingly. I have the other ik action to post as well. What's the preferred process? Should we…
Thank you so much for all of the links! I am slowly learning but some of this stuff still makes my head explode. I'll post the other interaction action tomorrow. Take care!
I might take a stab at this actually but am by no means a very good coder. Agree that it would be a great combination!! Devdog has also released a Beta for a UI that incorporates a 3D model display, which I've been trying to adapt for a while, and t…
Thanks! I could get to it on the weekend sometime, but if you get to it first, that would be great too. I can't wait to see how that wiki grows. The flexibility of this asset is pretty awesome.
Here are the codes I threw together based on the Rogo custom options in Cinema Director and Playmaker. The "Set Emotion" one is a bit buggy -- sometimes it fires, sometimes it doesn't. It really depends on whether or not there is a competi…
UPDATE - In a massive surprise to myself, I actually figured it out. If anyone needs the custom action, I'd be happy to post it.
Sorry for the false alarm!