I was able to recreate this! It is scene switch dependent.When actions are performed on 1 scene it's okay. But if you are making things exactly like on this video:
1.open inventory and move one of "normal" category objects to he right 2.pi…
Okay, So here is 3rd test inventory (no category for items), properties:https://imgur.com/a/dlelC
Here is recording of gameplay (as you can see the same exact thing is happenig as on 1st video).Also you can notice that something like "empty obj…
Yep for some reason this is present when no category 2 object is owned by player yet (I guess those problems was present even before I implemepnted this 2 nd inventory into game, but maybe some other categories was creed already cant remind exactly …
There are some strange issues with inventory "A" To be honest... those problems was present even before adding inventory "B"Here is a minute of gameplay (even during this short amunt of gameplay there is some strange bug):
it sta…
Great news ;)I can do what you are descrybing no problem.
And what about "A" inventory (upper one)?There seems to be reverse problem as well with "A" inventory (but I did not included it in explanatory Gif).
If neccessary I will …
Hi,Thanks yep I did this on backup laptop, same verison of unity, same files, I have instaled newest version of Adventure Creator but the problem remains the same.Here are images of full properties of booth inventorys :(Those screenshots are from ol…
Thanks, I will try to update and see if this is fixed.Important question about udate (we are 3 people working on this project via Unity Collab system).Will unity collab system update other 2 guys versions of Adventure Creator automatically after I d…
Ok I did as You recomend:
"What you want instead is to attach the RememberNavMesh2D component to your base NavMesh object, and then attach Constant ID components to any holes that get added/removed during gameplay. See Section 9.2 of the Manua…
Okay,For some reason now it works okay (maybe I had some option checked before...)Can't tell...this was for Issue nr. 1
Issue nr 2:Rearanging thing would be great to add, (no hurry if this is complicated, I can wait, for me it would be verry useful,…
Hi Chris,
I'v just updated to newest version 1.56aand now I have strange bug with inventory categories.Here is what's happening:I have 2 categories:1st "normal"2nd "special"(it's for 2 separate inventories 1 I'v just created 2 nd…
Hi,I'v created graphical journal this way but Im wondering - is it possible to lock off selecting of items in this journal ?As it is made like an inventory its items are selectable - and it looks bad...any ideas ?
Chris maybe some help ?;)thanks.