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fayers

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fayers
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  • Thanks Chris for the answer. Yes, I meant to relate the First person camera to the head of the character, and have control of the free pointer in that specific condition. So Idle animation, free pointer to look around and click on any hotspots etc.…
  • I saw you, and I thank you. Unfortunately I can not orient myself, so for me without a visual aid in what I'm doing is very difficult, or rather impossible I hope we can do some videos on the subject, both basic and advanced in creating a menu com…
  • I'd like a practical example, a video or still in the subsection if possible. I do not speak English, so I find it hard to follow a comment if not attached to a video sample. The overall effect is to create an adventure game 2D. Thank you.
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