I can't put a sound when the player jumps. As shown in the image below, I tried using ''OnStart'' cutscenes with two action lists so that when I press the jump key, a sound is triggered. I tried to use this feature also on the player object and it didn't work.
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"OnStart" only plays once when the Game starts, that's not for player input, but when you make a little intro Cutscene or something like that. And a Quicktime event is something else entirely.
To hear the Jump every time you'd have to make it play everytime you hit the space bar for example.
If you don't want to write Script, the best way would be to use "Active Inputs".
It should look something like this:
https://uploaddeimagens.com.br/imagens/xgju1BM
it worked thank you very much.