Hi, I'm having two issues related to the inventory menu (Unity UI):
If you have a click sound associated with an Inventory box, and you click on an empty slot, the sound is played multiple times (even worse if you hold down the button).
Since I updated an old project from AC 1.68.4 to 1.70.4, the following setting doesn't have any effect: Settings->Inventory Settings->Maximum drag distance. The item is dragged from the start no matter what since I upgraded.
Here's a dump of my Inventory settings:
https://1drv.ms/u/s!Amz_vh8OYDX3u_12CuaNEtwLbgevrA?e=lhUoqn
Here's a repro package demonstrating both issues:
https://1drv.ms/u/s!Amz_vh8OYDX3u_11-vGIbWLElONl2A?e=D8K195
Unity version: 2019.3.2f1
Thanks!
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Comments
Noted, thanks for the package - I'll investigate.