actionListOnClick | AC.MenuProfilesList | |
alternativeInputButton | AC.MenuElement | |
anchor | AC.MenuProfilesList | |
autoHandle | AC.MenuProfilesList | |
AutoSetVisibility() | AC.MenuElement | |
AutoSize() (defined in AC.MenuProfilesList) | AC.MenuProfilesList | protectedvirtual |
AutoSize(GUIContent content) (defined in AC.MenuElement) | AC.MenuElement | protected |
backgroundTexture | AC.MenuElement | |
CanBeShifted(AC_ShiftInventory shiftType) | AC.MenuProfilesList | virtual |
changeCursor | AC.MenuElement | |
ChangeCursorGUI(Menu menu) (defined in AC.MenuElement) | AC.MenuElement | protected |
CheckConvertGlobalVariableToLocal(int oldGlobalID, int newLocalID) | AC.MenuElement | virtual |
ClearCache() (defined in AC.MenuElement) | AC.MenuElement | protected |
ClearSpeech() | AC.MenuElement | virtual |
ClearSpriteCache(UISlot[] uiSlots) (defined in AC.MenuElement) | AC.MenuElement | protected |
clickSound | AC.MenuElement | |
Copy(MenuElement _element) | AC.MenuElement | virtual |
CreateHoverSoundHandler(Selectable selectable, AC.Menu _menu, int _slotIndex=0) (defined in AC.MenuElement) | AC.MenuElement | protected |
CreateUIEvent(UnityEngine.UI.Button uiButton, AC.Menu _menu, UIPointerState uiPointerState=UIPointerState.PointerClick, int _slotIndex=0, bool liveState=true) (defined in AC.MenuElement) | AC.MenuElement | protected |
cursorID | AC.MenuElement | |
Declare() | AC.MenuProfilesList | virtual |
Display(GUIStyle _style, int _slot, float zoom, bool isActive) | AC.MenuProfilesList | virtual |
DrawOutline(bool isSelected, AC.Menu _menu) | AC.MenuElement | virtual |
DuplicateSelf(bool fromEditor, bool ignoreUnityUI) | AC.MenuProfilesList | virtual |
effectColour | AC.MenuProfilesList | |
EndGUI(string apiPrefix) (defined in AC.MenuElement) | AC.MenuElement | protected |
fixedOption | AC.MenuProfilesList | |
font | AC.MenuElement | |
fontColor | AC.MenuElement | |
fontHighlightColor | AC.MenuElement | |
fontScaleFactor | AC.MenuElement | |
GetDragStart() | AC.MenuElement | |
GetFontSize() | AC.MenuElement | |
GetHotspotLabelOverride(int _slot, int _language) | AC.MenuElement | virtual |
GetHoverSound(int slot) | AC.MenuElement | virtual |
GetLabel(int slot, int languageNumber) | AC.MenuProfilesList | virtual |
GetLabelToTranslate() (defined in AC.MenuElement) | AC.MenuElement | protectedvirtual |
GetNumSlots() | AC.MenuElement | |
GetObjectToSelect(int slotIndex=0) | AC.MenuProfilesList | virtual |
GetOffset() | AC.MenuElement | |
GetRectTransform(int _slot) | AC.MenuProfilesList | virtual |
GetSize() | AC.MenuElement | |
GetSizeFromCorner() | AC.MenuElement | |
GetSlotCentres(AC.Menu _menu) | AC.MenuElement | |
GetSlotIndex(GameObject gameObject) | AC.MenuProfilesList | virtual |
GetSlotRectRelative(int _slot) | AC.MenuElement | |
GetVariableReferences(int varID) | AC.MenuElement | virtual |
GetVisibilitySaveData() | AC.MenuElement | |
gridWidth | AC.MenuElement | |
HideAllUISlots() | AC.MenuProfilesList | virtual |
highlightTexture | AC.MenuElement | |
hoverSound | AC.MenuElement | |
ID | AC.MenuElement | |
Initialise(AC.Menu _menu) | AC.MenuElement | virtual |
isClickable | AC.MenuElement | |
IsSelectableInteractable(int slotIndex) | AC.MenuProfilesList | virtual |
IsSelectedByEventSystem(int slotIndex) | AC.MenuProfilesList | virtual |
IsVisible | AC.MenuElement | |
isVisible | AC.MenuElement | protected |
LimitOffset() (defined in AC.MenuElement) | AC.MenuElement | protected |
LimitUISlotVisibility(UISlot[] uiSlots, int _numSlots, UIHideStyle uiHideStyle, Texture emptyTexture=null) (defined in AC.MenuElement) | AC.MenuElement | protected |
LimitUISlotVisibility(UISlot[] uiSlots, int _numSlots, UISelectableHideStyle uiHideStyle) (defined in AC.MenuElement) | AC.MenuElement | protected |
lineID | AC.MenuElement | |
LinkedUiGUI< T >(T field, string label, MenuSource source, string tooltip="") (defined in AC.MenuElement) | AC.MenuElement | protected |
linkedUiID | AC.MenuElement | |
LinkUIElement< T >(Canvas canvas, ref T existingField) (defined in AC.MenuElement) | AC.MenuElement | protected |
linkUIGraphic | AC.MenuProfilesList | |
LoadUnityUI(AC.Menu _menu, Canvas canvas, bool addEventListeners=true) | AC.MenuProfilesList | virtual |
maxAutoWidthFactor | AC.MenuElement | |
maxSlots | AC.MenuProfilesList | |
MaxSlotsForOffset (defined in AC.MenuElement) | AC.MenuElement | protected |
numSlots (defined in AC.MenuElement) | AC.MenuElement | protected |
offset (defined in AC.MenuElement) | AC.MenuElement | protected |
OnMenuTurnOn(Menu menu) | AC.MenuElement | virtual |
optionToShow | AC.MenuProfilesList | |
orientation | AC.MenuElement | |
outlineSize | AC.MenuProfilesList | |
OverrideLabel(string newLabel, int _lineID=-1) (defined in AC.MenuElement) | AC.MenuElement | virtual |
parameterID | AC.MenuProfilesList | |
parentMenu (defined in AC.MenuElement) | AC.MenuElement | protected |
ParentMenu (defined in AC.MenuElement) | AC.MenuElement | |
positionType | AC.MenuElement | |
PreDisplay(int _slot, int languageNumber, bool isActive) | AC.MenuProfilesList | virtual |
ProcessClick(AC.Menu _menu, int _slot, MouseState _mouseState) | AC.MenuProfilesList | virtual |
ProcessClickUI(AC.Menu _menu, int _slot, MouseState _mouseState) (defined in AC.MenuElement) | AC.MenuElement | protectedvirtual |
ProcessContinuousClick(AC.Menu _menu, MouseState _mouseState) | AC.MenuElement | virtual |
RecalculateSize(MenuSource source) | AC.MenuProfilesList | virtual |
ReferencesAsset(ActionListAsset actionListAsset) | AC.MenuProfilesList | virtual |
ReferencesObjectOrID(GameObject gameObject, int id) | AC.MenuProfilesList | virtual |
relativePosition (defined in AC.MenuElement) | AC.MenuElement | protected |
relativeRect (defined in AC.MenuElement) | AC.MenuElement | protected |
ResetDragOffset() | AC.MenuElement | |
ResizeUISlots(UISlot[] uiSlots, int maxSlots) (defined in AC.MenuElement) | AC.MenuElement | protected |
SetAbsoluteSize(Vector2 _size) (defined in AC.MenuElement) | AC.MenuElement | protected |
SetDragOffset(Vector2 pos, Rect dragRect) | AC.MenuElement | |
SetOffset(int value) | AC.MenuElement | |
SetPosition(Vector2 _position) | AC.MenuElement | |
SetRelativePosition(Vector2 _size) | AC.MenuElement | |
SetSize(Vector2 _size) | AC.MenuElement | |
SetSpeech(Speech _speech) | AC.MenuElement | virtual |
SetUIInteractableState(bool state) | AC.MenuProfilesList | virtual |
SetUISlotsInteractableState(UISlot[] uiSlots, bool state) (defined in AC.MenuElement) | AC.MenuElement | protected |
Shift(AC_ShiftInventory shiftType, int amount) | AC.MenuProfilesList | virtual |
Shift(AC_ShiftInventory shiftType, int maxSlots, int arraySize, int amount) (defined in AC.MenuElement) | AC.MenuElement | protected |
showActive | AC.MenuProfilesList | |
ShowClipHelp() (defined in AC.MenuElement) | AC.MenuElement | protected |
ShowGUI(Menu menu) (defined in AC.MenuProfilesList) | AC.MenuProfilesList | virtual |
ShowGUIStart(Menu menu) (defined in AC.MenuElement) | AC.MenuElement | |
ShowTextGUI(string apiPrefix) (defined in AC.MenuProfilesList) | AC.MenuProfilesList | protectedvirtual |
ShowTextureGUI(string apiPrefix) (defined in AC.MenuElement) | AC.MenuElement | protectedvirtual |
singleSlotBackgrounds | AC.MenuElement | |
sizeType | AC.MenuElement | |
slotSize | AC.MenuElement | |
slotSpacing | AC.MenuElement | |
textEffects | AC.MenuProfilesList | |
title | AC.MenuElement | |
ToString() (defined in AC.MenuElement) | AC.MenuElement | |
TranslateLabel(int languageNumber) (defined in AC.MenuElement) | AC.MenuElement | protected |
uiHideStyle | AC.MenuProfilesList | |
uiSlots | AC.MenuProfilesList | |
UpdateID(int[] idArray) | AC.MenuElement | |
UpdateLabel(int languageNumber) (defined in AC.MenuElement) | AC.MenuElement | |
UpdateUIElement< T >(T field) (defined in AC.MenuElement) | AC.MenuElement | protected |
UpdateUISelectable< T >(T field, UISelectableHideStyle uiSelectableHideStyle) (defined in AC.MenuElement) | AC.MenuElement | protected |
UpdateVariableReferences(int oldVarID, int newVarID) | AC.MenuElement | virtual |
ZoomRect(Rect rect, float zoom) (defined in AC.MenuElement) | AC.MenuElement | protected |