Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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This is the complete list of members for AC.HotspotLabelData, including all inherited members.
ClearString() (defined in AC.HotspotLabelData) | AC.HotspotLabelData | |
Copy(HotspotLabelData data) (defined in AC.HotspotLabelData) | AC.HotspotLabelData | |
HasData (defined in AC.HotspotLabelData) | AC.HotspotLabelData | |
HasLabel | AC.HotspotLabelData | |
Hotspot | AC.HotspotLabelData | |
HotspotLabel | AC.HotspotLabelData | |
InvInstance (defined in AC.HotspotLabelData) | AC.HotspotLabelData | |
SetData(MenuElement _menuElement, int slot, string label) (defined in AC.HotspotLabelData) | AC.HotspotLabelData | |
SetData(MenuElement _menuElement, int slot, Hotspot _hotspot, string label) (defined in AC.HotspotLabelData) | AC.HotspotLabelData | |
SetData(MenuElement _menuElement, int slot, InvInstance _invInstance, string label) (defined in AC.HotspotLabelData) | AC.HotspotLabelData | |
SetData(Hotspot _hotspot, string label) (defined in AC.HotspotLabelData) | AC.HotspotLabelData | |
SetData(Hotspot _hotspot, InvInstance _invInstance, string label) (defined in AC.HotspotLabelData) | AC.HotspotLabelData | |
SetData(InvInstance _invInstance, string label) (defined in AC.HotspotLabelData) | AC.HotspotLabelData | |
SetData(string label) (defined in AC.HotspotLabelData) | AC.HotspotLabelData | |
SourceMatches(HotspotLabelData data) (defined in AC.HotspotLabelData) | AC.HotspotLabelData | |
UpdateAutoPosition(Menu menu) (defined in AC.HotspotLabelData) | AC.HotspotLabelData |