Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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This is the complete list of members for AC.EventMenuClick, including all inherited members.
AssignID(int _id) (defined in AC.EventBase) | AC.EventBase | |
AssignVariant(int variantIndex) (defined in AC.EventBase) | AC.EventBase | virtual |
ConditionHelp (defined in AC.EventMenuClick) | AC.EventMenuClick | protected |
EditorNames (defined in AC.EventMenuClick) | AC.EventMenuClick | |
EventName (defined in AC.EventMenuClick) | AC.EventMenuClick | protected |
GetParameterReferences() (defined in AC.EventMenuClick) | AC.EventMenuClick | protectedvirtual |
HasConditions(bool isAssetFile) (defined in AC.EventMenuClick) | AC.EventMenuClick | protectedvirtual |
ID (defined in AC.EventBase) | AC.EventBase | |
Label (defined in AC.EventBase) | AC.EventBase | |
Register() (defined in AC.EventMenuClick) | AC.EventMenuClick | virtual |
Run() (defined in AC.EventBase) | AC.EventBase | protected |
Run(object[] args) (defined in AC.EventBase) | AC.EventBase | protected |
ShowConditionGUI(bool isAssetFile) (defined in AC.EventMenuClick) | AC.EventMenuClick | protectedvirtual |
ShowGUI(bool isAssetFile) (defined in AC.EventBase) | AC.EventBase | |
Unregister() (defined in AC.EventMenuClick) | AC.EventMenuClick | virtual |