Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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This is the complete list of members for AC.CharacterAnimation3DBehaviour, including all inherited members.
activeShot (defined in AC.CharacterAnimation3DBehaviour) | AC.CharacterAnimation3DBehaviour | protected |
character (defined in AC.CharacterAnimation3DBehaviour) | AC.CharacterAnimation3DBehaviour | protected |
Init(CharacterAnimation3DShot _activeShot, float _moveScaleFactor, float _turnScaleFactor) (defined in AC.CharacterAnimation3DBehaviour) | AC.CharacterAnimation3DBehaviour | |
lastFrameForward (defined in AC.CharacterAnimation3DBehaviour) | AC.CharacterAnimation3DBehaviour | protected |
lastFramePosition (defined in AC.CharacterAnimation3DBehaviour) | AC.CharacterAnimation3DBehaviour | protected |
OnBehaviourPause(Playable playable, FrameData info) (defined in AC.CharacterAnimation3DBehaviour) | AC.CharacterAnimation3DBehaviour | |
ProcessFrame(Playable playable, FrameData info, object playerData) (defined in AC.CharacterAnimation3DBehaviour) | AC.CharacterAnimation3DBehaviour |