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SFX without it coming from a specified location

edited July 2017 in Technical Q&A
Hey there! :)

I was wondering, is there a way to emit a sound without having it coming from a specific direction or location? (Kinda like the spoken dialogue or music)

We have moving cameras and no actual character in the scene, so we cannot attach a sound emitter to any of those

Comments

  • You can create a new Sound object in your scene from the Scene Manager, and then use the Sound: Play Action to play new audioclips from it.

    The Sound: Play one-shot Action can also be used to play audio without need for a Sound object.
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