I'm trying to create a pickup object and have an issue with the pickup point. I went through the basic tutorial and found the pickup point generated when I do run is incorrect.
If I add a new pickup and position it.
The pickup is at 0,0,-12.07 (Note the z is minus)
If I do a run before I add an object the pickup point is correct.
Now I delete the sphere.
Add a child object. (Model) The barrel from the demo.
Add a second child object and add a mesh collider.
Then run.
The pickup point is at 0,0,12.07 which is wrong as z should be negative.
Not sure why the -12.07 gets converted to 12.07 but obviously something is not right.
I tried other objects but get same issue. The pickup point is not set correctly.
Any ideas?
Thanks John
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