The font (Creatinin) used in the example doesn't include "European" characters, but you should be able to set a different font in your menu settings and have it working without problems.
Thanks, but I can't change font of all menus. For example, how could I change conversation's font or hotspot's font ? How could I change cursor's font ? Or all menus that haven't font option ? Could I change defaut font of Walking dead menu to change everything ?
The Walking Dead template is comprised of several Menus - the Hotspot, Conversation, Subtitles etc are all separate Menus, so you will need to change the font for each individually.
That Menu is driven by Unity UI, rather than Adventure Creator - see the Source field in the Menu's properties box.
That means that it's design and appearance is controlled by Unity UI prefab, instead of being set in the Menu Manager. You can either switch the Source back to Adventure Creator, or edit the UI prefab to change the font. You can find this prefab by clicking on the Linked canvas field in the Menu's properties box.
Please see Section 11.3 of the Manual for more on AC's Unity UI integration.
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That means that it's design and appearance is controlled by Unity UI prefab, instead of being set in the Menu Manager. You can either switch the Source back to Adventure Creator, or edit the UI prefab to change the font. You can find this prefab by clicking on the Linked canvas field in the Menu's properties box.
Please see Section 11.3 of the Manual for more on AC's Unity UI integration.