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Player Movement

How can i temporarily turn off Player Movement, so that my Player cannot walk?

Comments

  • Use the Engine: Manage systems Action and disable Movement.
  • The equivalent api call is:

    KickStarter.stateHandler.SetMovementSystem(false); 
  • KickStarter.stateHandler.SetMovementSystem(false); would be nice but from some reason it doesn't work

  • KickStarter.stateHandler.SetMovementSystem(false);
    

    This is equivalent to using the Action I mentioned above. Note that it won't halt the Player character - just prevent further movement commands, unless you're using a custom motion controller.

    What is your actual situation?

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